WolfStrike.io — Privacy Policy
Last updated: 9 August 2026
1 · What is stored on your device
The game writes your progress to three places in the browser at once:
localStorage, IndexedDB and a first-party cookie
named wolf_kayit (kept for one year). All three hold the same
record, so if one is cleared your progress comes back from another.
This record never leaves your device and is never sent to us.
It contains:
- A device token — a random number generated on your device the first time you play. It does not identify you; it only says “this browser has played before”. It is not linked to any personal information.
- Your nickname and player tag
- Points, gold and gems
- The character, tattoo and weapon skin you selected
- Settings such as look sensitivity
- Statistics (kills, deaths, matches played) and the reward crate counter
If you clear your browser data this record is deleted too and the game starts from zero. There is no way to restore it, because we hold no copy.
2 · What is sent to the server when you play online
Only when you join an online match, the game sends our server:
- Your nickname and the character you picked
- Your character's position, facing direction, human/wolf form and movement state
- The tattoo and weapon skin you selected (so other players can see them)
- Any chat messages you type
- A temporary token used to hold your slot if your connection drops
In bot mode the game never connects to the server; everything runs on your device.
How long it stays on the server
Room state is kept in memory only. There is no database and the game server writes nothing to disk. The data is deleted when the match ends and you leave the room, and it is gone when the server restarts. Chat messages are relayed to the players in the room and are not stored.
Two technical logs exist, as on any website:
- The game server's runtime log: room codes and nicknames (lines such as “room ABC123 created — Wolf”).
- The web server's (nginx) standard access log: IP address, timestamp, requested path and browser information. Used only to monitor the health of the service and to prevent abuse.
3 · What we do not do
- We do not ask for an account, e-mail address, phone number or payment details.
- We run no advertising, tracking pixels or analytics of our own.
- We do not sell your data or pass it to third parties for marketing.
- We do not request device permissions such as location, camera, microphone or contacts.
4 · If you play on another site
WolfStrike.io is also published on game portals. If you are playing on a portal's site, that portal's own advertising and measurement systems are running as well, and those are outside the scope of this policy. Data collected through the portal is subject to that portal's privacy policy. The storage and server behaviour described above is the same everywhere.
5 · Children
The game is open to everyone and collects no personal information. Because there is no account and nothing beyond a name is requested, there is no personal data a child could share. We recommend not entering a real name in the nickname field.
6 · Deleting your data
Your progress exists only on your device, so deleting it is up to you: clearing your browser's site data is enough. Since no permanent data is kept on the server, there is no account or record to delete.
7 · Contact
For questions or requests: fbkgamerss@gmail.com
Türkçe özet
Hesap yok, e-posta yok, ödeme bilgisi yok. İlerlemen yalnızca kendi
cihazında saklanıyor (localStorage, IndexedDB ve
bir yıl saklanan birinci taraf wolf_kayit çerezi) ve hiçbir
zaman yüklenmiyor. İçinde rastgele üretilmiş bir cihaz belirteci, takma
adın, oyun içi para, kozmetikler, ayarlar ve istatistikler var.
Online oynadığında oyun; takma adını, seçtiğin karakteri, kozmetiklerini, karakterinin konumunu ve baktığı yönü, bir de yazdığın sohbet mesajlarını oyun sunucumuza yolluyor. Oda durumu yalnız bellekte duruyor — veritabanı yok ve oyun sunucusu diske hiçbir şey yazmıyor, yani maç bitince ya da sunucu yeniden başlayınca bu veri kayboluyor. Sohbet mesajları odaya iletiliyor ve saklanmıyor. Bot modu sunucuya hiç bağlanmıyor.
Her sitede olduğu gibi iki teknik günlük var: oyun sunucusunun çalışma günlüğü (oda kodları ve takma adlar) ve web sunucusunun standart erişim günlüğü (IP adresi, zaman damgası, istenen adres, tarayıcı bilgisi). Yalnızca hizmeti işletmek ve kötüye kullanımı önlemek için kullanılıyor.
Kendi reklamımızı, izleme pikselimizi ya da analiz aracımızı koymuyoruz; verini satmıyor ve paylaşmıyoruz. Bir oyun portalında oynuyorsan o portalın kendi reklam ve ölçüm sistemleri geçerli olur ve bunlar bu politikaya değil, o portalın gizlilik politikasına tabidir.
Sorular: fbkgamerss@gmail.com